The Digital Antiquarian
September 11, 2011 11:14 PM Subscribe
The Digital Antiquarian discusses ludic narrative
and has been filling in by bits and pieces an amazing history of
recreational computing and adventure gaming. The Rise of Experiential Games traces the development of Wargames from H.G. Wells' (!) wargame for toy soldiers, Little Wars, to Avalon Hill's Squad Leader; he discusses the development of Dungeons and Dragons (part 2,
3) led to
the first CRPGs on PLATO. He'll tell you things you didn't know about Oregon Trail (part 2, 3, 4, 5, postscript, the 1975 source code!), Hunt the Wumpus (part 2), Colossal Cave Adventure (part 2, 3, 4, 5), Eliza (part 2, 3), Scott Adams' games (part
2, 3, 4, 5), the TRS-80 (part 2, 3), the 2 adventuring cultures of university minicomputers and home PCs, and their unlikely bridging.
Or you could start with the first post and read them all; there's more good stuff I haven't mentioned.
The Digital Antiquarian is Jimmy Maher, who wrote
Let's Tell a Story Together (A History of Interactive Fiction) (previously). He corrects a detail in that account; the term "interactive fiction" did not originate with Infocom.
His own interactive fiction The King of Shreds and Patches (ifdb
) won the 2009 XYZZY Award for Best Setting and was nominated for Best Story. It was recently released for the Kindle.
posted by Zed (18 comments total)
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Who is Scott Adams?
[...]He is credited with starting the entire multi billion dollar a year computer game industry. [...]
Presumably we all know about the "certified genius" thing.
posted by BrotherCaine at 11:32 PM on September 11, 2011 [2 favorites]