Comments on: D - O - N - K - E - Y - K - O - N - G
http://www.metafilter.com/130375/D-O-N-K-E-Y-K-O-N-G/
Comments on MetaFilter post D - O - N - K - E - Y - K - O - N - GFri, 26 Jul 2013 21:10:16 -0800Fri, 26 Jul 2013 21:10:16 -0800en-ushttp://blogs.law.harvard.edu/tech/rss60D - O - N - K - E - Y - K - O - N - G
http://www.metafilter.com/130375/D-O-N-K-E-Y-K-O-N-G
<a href="http://www.youtube.com/watch?v=yxDjuHVGXQY">It's Donkey Kong. In stop motion. [SLYT]</a> post:www.metafilter.com,2013:site.130375Fri, 26 Jul 2013 20:58:13 -0800Room 641-AvideogameanimationDonkeyKong8-bitstopmotionBy: ShutterBun
http://www.metafilter.com/130375/D-O-N-K-E-Y-K-O-N-G#5110020
No pie factory. Fail.
(Just kidding, this is pretty great)comment:www.metafilter.com,2013:site.130375-5110020Fri, 26 Jul 2013 21:10:16 -0800ShutterBunBy: InsertNiftyNameHere
http://www.metafilter.com/130375/D-O-N-K-E-Y-K-O-N-G#5110036
Fucking awesome! I miss the early 80s so much.comment:www.metafilter.com,2013:site.130375-5110036Fri, 26 Jul 2013 21:28:28 -0800InsertNiftyNameHereBy: i_have_a_computer
http://www.metafilter.com/130375/D-O-N-K-E-Y-K-O-N-G#5110056
As I'm watching this I'm thinking: this would be a lot cooler if he blew in the cartridge. <i>And then he blew in cartridge!</i>
Nerdgasim.comment:www.metafilter.com,2013:site.130375-5110056Fri, 26 Jul 2013 21:54:49 -0800i_have_a_computerBy: Blazecock Pileon
http://www.metafilter.com/130375/D-O-N-K-E-Y-K-O-N-G#5110066
So good.comment:www.metafilter.com,2013:site.130375-5110066Fri, 26 Jul 2013 22:02:36 -0800Blazecock PileonBy: DoctorFedora
http://www.metafilter.com/130375/D-O-N-K-E-Y-K-O-N-G#5110122
This is really good!comment:www.metafilter.com,2013:site.130375-5110122Fri, 26 Jul 2013 23:59:36 -0800DoctorFedoraBy: greenhornet
http://www.metafilter.com/130375/D-O-N-K-E-Y-K-O-N-G#5110130
love itcomment:www.metafilter.com,2013:site.130375-5110130Sat, 27 Jul 2013 00:42:14 -0800greenhornetBy: ersatz
http://www.metafilter.com/130375/D-O-N-K-E-Y-K-O-N-G#5110194
Good post!comment:www.metafilter.com,2013:site.130375-5110194Sat, 27 Jul 2013 04:47:31 -0800ersatzBy: odinsdream
http://www.metafilter.com/130375/D-O-N-K-E-Y-K-O-N-G#5110210
<a href="http://mentalfloss.com/article/12589/did-blowing-nintendo-cartridges-really-help">Subject B: Daily "Blow"</a>comment:www.metafilter.com,2013:site.130375-5110210Sat, 27 Jul 2013 05:27:59 -0800odinsdreamBy: leotrotsky
http://www.metafilter.com/130375/D-O-N-K-E-Y-K-O-N-G#5110220
I tell you, Mario needs to look into taking those shoes to a cobbler already.comment:www.metafilter.com,2013:site.130375-5110220Sat, 27 Jul 2013 05:47:21 -0800leotrotskyBy: Pudhoho
http://www.metafilter.com/130375/D-O-N-K-E-Y-K-O-N-G#5110319
Well done! Enormously entertaining. Such an excellent tribute to one of my favorite arcade games.
If I had a shot of whiskey for each quarter I plunked into that machine, I'd be stinking drunk for at least a year.comment:www.metafilter.com,2013:site.130375-5110319Sat, 27 Jul 2013 08:48:06 -0800PudhohoBy: Sys Rq
http://www.metafilter.com/130375/D-O-N-K-E-Y-K-O-N-G#5110411
Insert cartridge. Depress cartridge depressor thingy. Press Power. If light blinks: Keeping cartridge in depressed position, wiggle it slightly. Press Reset. Game works.comment:www.metafilter.com,2013:site.130375-5110411Sat, 27 Jul 2013 10:17:30 -0800Sys RqBy: JHarris
http://www.metafilter.com/130375/D-O-N-K-E-Y-K-O-N-G#5110606
Ah, so it has come time to talk about Donkey Kong. Here we go.
This video depicts NES Donkey Kong, not the arcade version. There are substantial differences between NES/Famicom and the arcade game, not the least of which being the Conveyors level is missing.
It is the most accurate, generally, of the various home versions of the game. But there are still numerous differences. Interestingly, the reason for those differences may be at least partly out of Nintendo's control. As Travis Fahs revealed in his Gamasutra article <a href="http://www.gamasutra.com/view/feature/6422/the_secret_history_of_donkey_kong.php">The Secret History of Donkey Kong</a>, Shigeru Miyamoto designed the game, but he didn't implement it. The programming was done by Ikegami Tsushinki, a company that, like Micronics and TOSE, functions as an anonymous contractor for other companies, developing games for other companies that don't have the manpower/corporate will to code them up themselves. The thing is, while the trademarks, and copyrights for the graphics and sound, belong to Nintendo, Ikegami retained rights to the code of arcade Donkey Kong. This may be why Nintendo never released arcade Donkey Kong of Virtual Console, and always substitutes the Famicom/NES version of the game whenever they present it.
With one exception. Donkey Kong 64 contains an emulation of arcade Donkey Kong, complete with accurate sound. (DK has very distinctive sound.) I don't know the story behind this version. I do know that it was hacked up a bit to serve DK64's purposes (a couple of the game's goals involve meeting certain challenges in the game), and thus is not an arcade-perfect re-creation.
I've been playing a bit of Famicom Donkey Kong lately on Wii-U's Virtual Console. It's not bad, not as good at the arcade version but interesting. My high score is 64,700, in a game that ended on Elevators 4. The hardest part is getting up the final ladder on Elevators, which is highly timing dependent. The second hardest is making it through the randomness of the barrels on the Girders level.comment:www.metafilter.com,2013:site.130375-5110606Sat, 27 Jul 2013 13:23:34 -0800JHarris
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